“Micromachine project” is a game where the player has just to use the Trigger of the controller to the player with the speed of the car. The player is in the micromachine and controls the speed and the objective is to make the best time to make one turn.
This project is made with Unreal Engine with 5 people in 3 weeks. In this project I am the only programmer.
My work in the project
This is a prototype where I am the only programmer and this is why I make it in blueprints.
In this project I make the gameplay of a car to follow points. I make an automatic detection of points for the level designer and make my blueprints clarely to change stats of the car more easily.